Procedurally Generated Wave Tuning
SUPER WOW BUG HUNT » Devlog
The procedurally generated levels start out a little easy, but were getting impossible pretty quickly. Adjusted the enemy spawn math to be a little less aggressive. Also added a health pickup with each spawn group ( in the PG waves) when the player has less than 4 health. This seems generous. But I need it to get very far at all!
Also slowed down the skitters (the purple enemies) a little.
Files
SuperWowBugHunt 6.zip 8.5 MB
Jul 20, 2024
SUPER WOW BUG HUNT
Shoot you some bugs for great good!
Status | Released |
Author | Bill Clagett |
Genre | Action |
Tags | Retro, Simple, Top down shooter |
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