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Submission to GBJam 11
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Devlog
Post-Jam Tweaks
October 09, 2023
by
Bill Clagett
I don't really imagine myself working on this little game much more. But now that the jam is over, I've uploaded a version that fixes a couple of things that really annoyed some folks. Changes: Pause...
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Babbling Postmortem
September 24, 2023
by
Bill Clagett
(Warning. This is just me rambling. Congratulations, you're my imaginary friend.) This was written for the "GBJam 11" game jam. The gist is that you have to write a game using a 160x144 display and a...
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Tooling Notes
September 23, 2023
by
Bill Clagett
I've gotten comfortable with Godot 4.1. But I went with Godot 3.5 for this game jam because I know its html5 builds are solid. Really missed the 4.0 improvements, especially in GDScript. Going back wa...
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