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Tether Billy 3000

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Devlog

  • Post-Jam Tweaks
    October 09, 2023 by Bill Clagett
    I don't really imagine myself working on this little game much more. But now that the jam is over, I've uploaded a version that fixes a couple of things that really annoyed some folks. Changes: Pause... Continue reading
  • Babbling Postmortem
    September 24, 2023 by Bill Clagett
    (Warning. This is just me rambling. Congratulations, you're my imaginary friend.) This was written for the "GBJam 11" game jam. The gist is that you have to write a game using a 160x144 display and a... Continue reading
  • Tooling Notes
    September 23, 2023 by Bill Clagett
    I've gotten comfortable with Godot 4.1. But I went with Godot 3.5 for this game jam because I know its html5 builds are solid. Really missed the 4.0 improvements, especially in GDScript. Going back wa... Continue reading
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